2027 on the store page. No month listed.
TSAREVNA. Age of Tales

Two stances, from the devlog

Quick answer

The October 2026 devlog names a normal stance and a pointe stance. Pointe is entered by standing on pointe shoes.

A pale figure in an extended pose on a dark stage, official Steam screenshot

Two stances, named

On 1 October 2026 Watt Studio posted a combat devlog. It names two stances. A normal stance, and a pointe stance. The stated goal: make ballet part of the gameplay.

StanceWhat the post says
NormalDefault. Precise and straightforward. Attacks aim at one target or a small area in front of her.
PointeEntered by standing on pointe shoes. More spins, long arcs, and pirouettes. Attacks cover more ground, help with a crowd, and let her move between enemies. Aerial and ranged movement changes.

Source: Two Stances of Tsarevna.

Picking one mid-fight

There is no universal stance. A crowd is the wide attacks. One dangerous enemy is the focused strikes. You can change stance inside an active combo, so the switch is not a trip back to a menu.

The same post says Style Rank sits on these stances, and that a later devlog will explain how ranks are scored. That later post is not this one. This page stops at the two stances.

The store-page combat list, which does not name these stances, is Ballet combat, as listed.